His cool skill that allows counterattacking foes also marks the Man-at-Arms itself. The Man-at-Arms pays for his defense with lowered DMG and SPD as well as poor resistance. Furthermore, this adventurer can combine his skills to guard other heroes and counterattack all enemies during one turn! Finally, the Man-at-Arms has supporting abilities to buff party and debuff monsters. And this is the second class after the Houndmaster who can protect allies. He also can guard teammates and receive a huge bonus to PROT at once. He has a great amount of HP and good DODGE. This class is the best variant for tank role. Here we will cover all fronts of the Man-at-Arms including his abilities, strategy builds and tips on empowering. He is a nice choice for frontline as he can protect allies and damage foes. You can hire this hero via the Stage Coach as well as all other adventurers. It’s tough and wise veteran who had seen hundreds of battles. The Man-at-Arms is one of the playable classes that you was added to update named «Fiends and Frenzy».
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